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Prize Magazine #7

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THE PRIZE

Newsletter of the Watchers Of CIS

AUGUST, 1816

ISSUE #7: SURELY YOU CAN'T BE SIRIUS

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NOTES FROM THE EDITOR'S CAGE

Time runs short for all who have procrastinated about procuring tickets to the
HIGHLANDER convention in October; the hotel is filling rapidly and it has
already been announced that there will be no tickets left to buy at-the-door.
Run, don't walk, to your phone; the contact number appears toward the end of
this newsletter. (The complete info sheet is reproduced in HICON1.TXT in this
library.)

In the tooting-Her-own-horn department, your Editor cannot resist mentioning
that she has taken first-runner-up in the late script cover design contest. As
the design was used for the scripts for the first three episodes of the new
season, I am given to understand that an autographed copy of the script for the
second episode, LINE OF FIRE, shall be forthcoming; further details to be
released as they become available. (I have sent for the list of winners so that
I may know, in proper Miss America tradition, whose head I have to take to
promote myself; that list should be appearing here when it arrives.)

We have added to our Inquisitorial staff two Cardinals: Jeremy Goldstein, in his
role of Cardinal Biggles, shall root out heresy with his Soft Cushions, and Lynn
Fernandez, in her role as Cardinal Fang, shall confiscate said heretics' worldly
goods under threat of her Comfy Chair.

Paul Austim is the new Master of the Heavenly Herd; Watchers requiring temporary
transportation may apply directly for loaner coconuts.

And for his scathing review of HIGHLANDER II: THE QUICKENING, Edward Bryant is
henceforth to be considered an Honorary Watcher.

Presented for your dining pleasure:

Holy ground -- can't live on it, can't live off it. Round two of the perpetual
debate.

In response to a question that flitted by a while back, we have a study of what
immies do to obtain their operating capital.

And inspired by the seed-crystal in HIFAQS.TXT, together the Watchers have
generated a HIGHLANDER drinking game of our own. Spooze sold separately; see THE
PRIZE #3 for recipes.

Next month: the eagerly awaited Immie Awards (still time to place your bets);
bloopers, YAHOOs, and *gawd*-we're-dumbs; and other fine products from the
purple-prose-factories of Woodhull & Desmoulins Press.

-- Samantha Lynn, 73524,43

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HOLY GROUND REVISITED

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While I had thought the subject exhausted with June's article, the Watchers have
surprised me again; hence, Part Two in the ongoing saga of attempts to define
and recognize what constitutes Holy Ground.

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RH -- I bet there is at least one immie who killed on Holy Ground. There's gotta
be one. Come on, maybe the Kurgan or somone even more evil?

LW -- <<I bet there is at least 1 immie who killed on Holy Ground>>

D'Accord! The "no killing on Holy Ground" seems to be more a code of honor
thing than anything else.

C B-K -- <<[Not shown] Ramirez tells Connor "None of us will violate THAT
*law*". I've been calling it a "Rule". Somehow, a "law" has more ooomph to it
than a "rule" to me.>>

[The] post reminded me of the Chinese health philosophy upon which has greatly
influenced my work. It's called "The Law of the Five Elements." I have read in
several different places that the term "law" is used in the same sense as "the
LAW of gravity;" e.g., it's part of the universe, it can't be changed, we're a
part of it and subject to it.

If this were the case with the Holy Ground prohibition, it would explain why
we've never gotten an explanation of why Immortals are all subject to this and
honor it scrupulously. They don't really have a choice, or they don't perceive
that they have a choice, just like we don't have a choice about the law of
gravity.

KC -- <<Holy Ground as a Law>>...

Good points, you made... on why immies (even the worst of them) don't violate
that Law. I like the analogy with gravity. We got it, we can't violate it, we
can't get rid of it (least on Earth). In rewatching the HIGHLANDER (the one,
the only) movie, Connor *almost* violated the Law when talking to the Kurgan in
the church... and finding out that the Kurgan had raped Heather. I wonder if
that is a technical violation, because Connor grabbed onto the Kurgan's neck
with his hand. He *almost* fought the Kurgan, and Lord's Nose, he rilly RILLY
wanted to, but he was reminded of Ramirez' teachings, and didn't. Interesting
scene, tho, in relation to the idea that no fighting on Holy Ground is an
inviolate Law.

Like I said, there are a few things I consider inviolate in my favorite scifi
stuff. This is one LAW that better never get broken. They've made too big a
deal of it for it to be cast aside in "dramatic convienence" someday. Same
really goes for all the Rulz, but this one seems special. I suppose an immie
with a missing head coming back to life is another major blunder. "if your head
comes away from your neck, it's over". (ergo: TWWSNN and Ramirez' return...
bleeeck). I got some more to say on the MOVIE and Rulz there, but I'll save
that for another thread.

RH -- Connor really should have stabbed the Kurgan in the guts and let him
writh in agony while the sword remained in his stomach until some one (besides
Connor) pulled it out of him. Holy Ground or not, if someone rapes your
Girlfriend he should pay with his life. Besides the other Immies would have let
it slide this time. Maybe? state your opinions here!

KC -- <<stabbed the Kurgan in the guts and let him writhe>>

Are you watching? These are immortals! What good would a belly wound do? The
Kurgan would have just pulled it out like he did when Ramirez stabbed him the
same way.

<<besides, the other Immies would have let it slide this time (for killing
on Holy Ground)>>

No. And neither would I. Besides... there *were* no other immies at that time!
They were the only two.

The Rule that forbids killing on Holy Ground is inviolate. It's a case of two
wrongs don't make a right. If Connor has lived by a code of honor, an outright
immieLAW, a Rule... whatever, all his life (several centuries worth), then
violates the most sacred Rule he's lived by, then I would lose all respect for
him. And I think he would lose respect for himself later.

I'm no trying to convince you, because you may not understand. It's a matter of
honor and being true to one's self. He could kill the Kurgan anytime, any
place, but just not on Holy Ground. Some things are sacred.

M-E -- Well, I don't often allow new age stuff to come outta my mouth, but...

There is an on-and-off thread in New Age that's been titled "Monasteries," and
one of the contributors opined that Holy Ground gives off a special kind of
spiritual energy that is discernible and different. I kinda liked that because
I think EVERYBODY'S had that experience of feeling something in an old church
or in a monastery, etc.

Hey! Maybe Immortals feel a kind of buzz on holy ground!

C B-K -- <<I kinda liked that because I think EVERYBODY'S had that experience
of feeling something in an old church or in a monastery, etc.>>

Awright, awright, I'm rising to the bait. I have had a number of extremely
powerful experiences on holy ground.

I tend to think that we recognize holy places rather than create them. The
great Christian houses of worship were generally built on the sites where local
deities were previously worshipped (people were already used to going there for
spiritual renewal). Who knows how they began? I think that enough people felt
the buzz.

One of my strongest "buzzes" was at Clava Cairns, a spectacular collection of
standing stones outside Inverness, during a period of my life when I was
seriously dedicated to standard Roman Catholic spiritual practice (this BTW is a
thing of the past). Another was in The Cotswold Maze: an English vicar
dedicated his leisure time to the creation of a hedgemaze designed for walking
meditation, based on the then-popular spiritual class the Pilgrim's Progress.
Item: this was before I had any understanding of fengshui, earth circles, etc.,
but I got the buzz alright -- especially a strong sense of the maze's creator's
utterly serious and perfect devotion, akin to that of the anonymous monk who
wrote The Cloud of Unknowing.

DH -- I still think the whole idea of "holy ground" is a shaky thing. What's
holy to whom? Although I like the idea of ecumenical co-existence, a devout Jew
probably shouldn't be expected to accept a Catholic church as holy ground; a
Catholic might not consider a Buddhist temple as holy, etc. Although one might
say that immortals are a special breed, what's to keep me from saying that as a
child of the universe, the entire earth is holy to me, so get outta my face with
that sword <g>!

JB -- "Christianity" might not be the basis for "holy ground", however bear in
mind that from the viewpoint of someone as old as Neferteri or Ramirez,
Christianity is just another Jewish sect. So is Islam for that matter. And
Judaism goes _way_ back.

PW -- <<...I consider the Earth holy. If I were an immie, I wouldn't be able to
fight anywhere...>>

Please, please, please, take this in the spirit intended....
I VERY truly admire your attitude towards "Mother Earth" and I too feel that
"she" was at one time a sacred gift from the one who put us all here! I would
hope that in your love, you could find the strength to fight for that which you
love, whether "as an Immie", or in real life. We've seen Connor, Duncan, and
even Darius grow tired of the struggle from time to time. Somehow, I can't
believe that the sole motive is to increase their longevity. No, it is good
against evil, Connor explained as much to Brenda in H1. Were the "forces of
evil to win, Mankind would know a darkness from which it would never recover"
(loose translation) I would consider this worth fighting for (or rather
against...).

I applaud your conviction, but would mourn the loss of one so dedicated to an
ideal that they refused to fight to preserve it....

DH -- I was actually using the "Earth holy" bit to show that it is difficult to
define holy ground. If an immortal is expected to view the ground that each
person holds holy as forbidden ground, it can get very complicated. It does not
seem to matter about the individual immortal's own spiritual beliefs, as to
whether or not they will fight on "holy ground". I.e., if an immortal of
"catholic persuasion" and one of no persuasion were to meet in a Buddhist
temple, would they be bound to the holy ground rule? Or since neither of them
held it as holy ground could they battle it out? I think not. I think they
would remind each other that this was holy ground. Ramirez (and Neferteri) pre-
dated Christ, so "Christianity" cannot be the basis of holy ground. Considering
all of the traditional earth religions, and the more "new age" religions that
are popping up, I'm surprised that immortals can even find a spot to spar!

PW -- I know we've hashed the point, time and again, in the forum and I don't
really want to beat this poor horse any longer, but while agreeing with what you
say, I feel it also points to a physical (or meta-physical ) reason that an
Immie can't do battle on "Holy Ground". If a belief, rather than a force or
power, was all that stood between combat and sanctuary, might we not have seen
an Immortal (take Connor for example) believing his cause "just" enough, violate
"Holy Ground" sanctity? The situation that comes quickest to mind is from the
closing minutes of Highlander where Connor and foe met in the Catholic church.
Each (going with the storyline of that film) knew that they were the sole
remaining Immortals. If not for a "Binding Force" associated with Holy Ground,
why wouldn't the Kurgan have simply walked up behind Connor and taken his head.
Another thought just occurred, and I'll have to rewatch the movie to be certain
(yeah, I know, it's just another excuse) but I don't recall Connor being able to
"sense" the Kurgan as he was being approached...

O'B -- (Why do I do these things....?)

How about this: Although not necessarily Holy Ground to the person in specific,
it is, nonetheless, Holy Ground to someone specific. Of course, that presupposes
an overall belief that God is God, Holy is Holy, and ground is the best path
through which to complete an electrical circuit.

I would guess that an immortal, if anyone, would recognize the universality of
religions despite the distinctions that might exist in dogma.

DEGAN -- Holy ground is usually consecrated (by whatever group) in a specific
ceremony....

B G-S -- Holy is holy. I do not let my dogs moisten the ground at the synogogue
next door any more than I'd let them do it at the nearby Anglican church or
Catholic cathedral. (I live within walking distance of every Christian
demonination in the unverse, as well as many non-C ones... *and* we're just a
short drive to scientologists, Eckankars, and Fellowships of all sorts.)

If those who worship there consider the ground holy, who am I to fight on it, or
let my dogs p*** on it. I think only a fool would desecrate another's holy
ground -- that is the stuff of which religious or racial wars are fought.

I wish we all believed *all* ground was sacred... perhaps less of it would be
bare and wasted, stripped of its growing skin wantonly, plundered unmercilessly
for money and resources we *really* don't need, or defiled with poisons. Anyone
seen the Tijuana River lately? Blechh!

KB -- I would tend to agree with you, Axewoman. While a Buddhist shrine or a
synagogue or a stone circle may not be sacred to my religion, it is nonetheless
holy to someone, and should be respected. This is why I convinced the friend
with whom I traveled to Europe that it really *was* important not to wear shorts
in the cathedrals in Spain; it was disrespectful to those to whom it was sacred.

And, for that matter, it 'felt' sacred to me, too, even those that weren't my
religion. I like the idea that immortals get a sort of 'buzz' from holy ground;
I do, to some extent -- a feeling of awe, wonder, something...

C B-K -- <<While a Buddhist shrine or a synagogue or a stone circle may not be
sacred to my religion, it is nonetheless holy to someone, and should be
respected...>>

Good for you. I'm still irritated as h*** with myself for not speaking to the
mother who allowed her sons, ages four and six, to gallop around a castle
chapel, swinging from the communion rail. Item: the chapel was still used for
worship.

KB -- <<I'm still irritated as h*** with myself for not speaking to the mother
who allowed her sons, ages four and six, to gallop around a castle chapel,
swinging from the communion rail.>>

I don't blame you for being irritated! Especially at such behavior in a
currently active chapel.

One of the holiest places I've ever been was the Mezquita, or mosque, of
Cordoba, Spain. When Ferdinand and Isabella reconquered the Moors (actually, it
was Carlos V who did this, I think), a cathedral was basically plunked into the
middle of a pre-existing mosque. The cathedral is a rococo mess; the parts that
retain the original construction are cool, quiet, and inspire respect. Holy,
indeed.

Sometimes I get the same "holy ground buzz" from places not consecrated to
anyone (that I know of). Like standing out in the Colorado mountains under the
stars. If that's not sacred, I don't know what is.

B G-S -- Perhaps, when standing under the stars and we feel that "feeling"...we
*are* tapping into the oldest holy ground, those places of earth from which her
power emanates.

KC -- I agree in extremus about respecting Holy Ground... *anybody's* Holy
Ground. It's only a matter of common courtesy. But what yall are saying about
the "immie buzz" being more sensitive on Holy Ground (proposed, at least) makes
all kinds of sense to me. I strongly believe in places being more "spiritual"
than other places, but I'll not go into why here... mainly cuz I'm tooo tired!
But suffice it to say that I have felt it. There's a place in west Texas that
is like that for me. And I've been to or heard of many others.

I like the reference to Holy Ground in THE GATHERING. Several folks have
mentioned that Native Americans, and others, think the whole Earth is Holy
Ground. That's pretty much true, but within *that*, there are Holy Places...
places which are more powerful spiritually than other places... like the energy
is just more concentrated there. Also, there were burial grounds that were
considered more *sacred* than other places on Earth.

So... my point (finally) is that even the Native Americans had Holy Ground
places which Duncan and Connor, et al, would respect more than the average Earth
spot. That's why Duncan said in THE GATHERING that he had to "ask permission" of
the Old Ones to live on that particular spot.

I think that immies... even the badguy ones... just are extra sensitive to Holy
Places. Or, maybe even the bad ones, they have lived on Earth long enough to
have heard of all the places humans have considered HOLY on Earth. Either way,
I like the idea that there is respect for ANY Holy Ground.

RM -- <<I think that immies... even the badguy ones... just are extra sensitive
to Holy Places. Or, maybe even the bad ones, they have lived on Earth long
enough to have heard of all the places humans have considered HOLY on Earth.>>

I just like to think that should they "mess up" on Holy Ground the ALL BEING and
ALL KNOWING will give them a little "Ben Franklin" to set them straight.

[RH: Richard Hudsaptian; LW: Linda Walton; C B-K: Cathryn Bauer-Kahn; KC: Kim
Crawford; M-E: Mary-Elizabeth Peters; DH: Danita Hellmund; JB: John Brobston;
PW: Phillip Wright; O'B: Bill O'Brien; B G-S: Barb Galler-Smith; KB: Katherine
Bryant; RM: Ron Mabry.]

[Special thanks to Helva Peters for her assistance in collecting the early
portion of this discussion -- SL]

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MONEY MAKES THE WORLD GO ROUND

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Immortality brings with it the burden of making sure one is provided for in the
equivalent of several old ages, but there are many ways to approach this goal.
Here, then, a study of how immortals plan for the future.

Duncan: Buys low, sells high, and probably already has an eye on tomorrow's
antiques. From time to time he's also been associated with professional armies,
his pay from which may have been one source of seed money.

Amanda: Despite various attempts to go straight, Amanda remains a thief to the
core. When last seen, however [LEGACY], at least she wasn't in the pursuit of a
'job'...

Darius: Supported by the church; one suspects his many friends must occasionally
"salt" the collection plate.

Kiem Sung, THE ROAD NOT TAKEN: From the flashback to "1680... something" we can
see that Kiem Sung is accustomed to living in comfort, although the source of
his funding remains unclear. Since he seems to be associated with holy ground,
he may be getting religious backing.

Sheriff Crowley, INNOCENT MAN: An immortal with an honest day-job -- Crowley is
a small-town sheriff.

Felicia Martins, FREE FALL: Her trade is forgery.

Caleb, MOUNTAIN MEN: A consummate woodsman, Caleb presumably finds all of his
needs met by the forest; what money he needs may come from trapping.

Alexei Voshin, THE SEA WITCH: Voshin is a druglord; in times past, his smuggling
has been of various other commodities as well, including people. He's also not
above turning in his partners for the reward!

Walter Reinhardt, REVENGE IS SWEET: In the flashback we find him robbing a
coach; one assumes that a certain amount of his operating expenses are met
through such extracurricular activities.

Andrew Ballin, EYEWITNESS: Another law-enforcement official. Ballin works for
the Metro Police in Duncan's city.

Grayson, BAND OF BROTHERS: Old habits die hard -- once Darius's lieutenant,
Grayson keeps his hand in the warfare business by dealing arms to the highest
bidder.

Kuyler, FOR EVIL'S SAKE: Kuyler is the best assassin in the world, he says; one
supposes he gets paid by someone to do the job. Perhaps, though, he also
appropriates a portion of whatever coins are thrown to his mime troupe.

Xavier St Cloud, FOR TOMORROW WE DIE/UNHOLY ALLIANCE: In his first appearance we
learn from Darius that Xavier is not new to his dreadful habits; St. Cloud has
always been a thief as well as a killer. No mention of this is made in UNHOLY
ALLIANCE, however.

Ursa, THE BEAST BELOW: Ursa spent some centuries being cared for by monks, but
for the most part he just runs wild where he can find a niche in the local
ecology.

Grace Chandel, SAVING GRACE: As a doctor, Grace presumably collects fees from
her patients.

Carlo Sendaro, SAVING GRACE: He refers to plantations in South America in the
flashback, so he plans for the long haul.

Gabriel Piton, EYE OF THE BEHOLDER: Although his collection of treasures does
not technically belong to him, Gabriel actually supports himself as a fashion
designer.

Colonel Everett Bellian, NOWHERE TO RUN: A retired military man; a circumstance
that often brings with it a nice pension.

Gregor Powers, STUDIES IN LIGHT: Greg is a freelance photographer.

Annie Devlin, EYE FOR AN EYE: "The Cause" takes care of its own.

Carl Robinson, RUN FOR YOUR LIFE: Carl is presently an opportunistic drifter,
although at one time he played baseball and managed to put himself through
college with the proceeds.

Anthony Galen, EPITAPH FOR TOMMY: Seems to survive doing odd jobs as a hit man.

Thomas Sullivan, THE FIGHTER: Sully trains boxers and apparently always has.
It's not a good living, but the occasional prize purse must be getting him
through well enough.

Mako, UNDER COLOR OF AUTHORITY: Mako is a bounty hunter by trade, which in
modern times amounts to skip-tracing; therefore he gets his rewards from
whichever government applies.

Nicholas Ward, THE VAMPIRE: "Ward makes his money the old fashioned way: he
marries it." So Duncan says, and he's in a position to know; Ward murders rich
men and marries their heiresses.

Drake, WARMONGER: The kingmaker skims his share out of whatever regime he
happens to be pulling the strings of.

Marcus Constantine, PHARAOH'S DAUGHTER: Now the curator of a museum, although
war and plunder probably bought most of the exhibits.

Obviously this list is not comprehensive, for there have been many immortals for
whom there are too few clues to make a guess. Even most of these unknowns,
however, appear to have some semi-stable source of income. When immies fall upon
hard times they are not too proud to resort to theft and skulduggery (even
Duncan's done his share of poaching), but the vast majority seem to at least
attempt to make it at real work first. All right, so for some that real work may
be killing people, but it's the thought that counts....

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"MORE WINE, WENCH!"

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Never content to leave well enough alone, our Watchers have joined forces to
produce a mutant strain of the ever-popular HIGHLANDER drinking game. If someone
should stumble upon the research team, would you please put them into a taxi for
us?

Richie gets himself in trouble because of a woman -- one drink

Richie does something stupid that gets Duncan in trouble -- one drink (better
get the gallon-o'-swill size jug of wine)

Richie rescues Duncan -- five drinks (I think it's happened twice)

Charlie says "Don't tell me it's nothing, MacLeod" or equivalent -- two drinks

A viewing partner says something along the lines of "But I thought this was set
in Seattle (if Paris) *or* in Paris (if Vancouver)" -- two drinks

A novice viewing partner mentions H2 in a serious context -- two drinks and you
get to hurt them in the manner of your choice

Duncan bribes a Parisian -- one drink

An immie other than Duncan produces an Inviso-sword -- two drinks

A guest immie dressed in the dark -- two drinks

Duncan is forced to take down a friend -- three drinks

Duncan rides a horse -- two drinks

Duncan wears a kilt -- two drinks

Duncan wears a kilt and we get to see his bare legs -- four drinks (he is
usually wearing leggings or high boots)

The T-bird is shown with the top up -- two drinks

Richie, Charlie or Dawson addresses Duncan by his first name -- four drinks (I
believe to date Charlie has *never* done this)

Maurice invades Duncan's personal space -- one drink

Maurice borrows money from Duncan -- two drinks

Amanda hits someone with the object of your choice -- two drinks

The writers inadvertantly set up a 'comeback' from another film/series/book --
three drinks (two drinks for "he's only *mostly* dead", however)

Charlie mentions the SEALs or special ops teams -- three drinks

Duncan is shown playing chess -- two drinks

Duncan is shown playing chess against himself -- three drinks

Duncan goes to Dawson for information -- one drink

Dawson comes to Duncan for information -- two drinks

Duncan traces another immie through his/her vices -- two drinks

Duncan pauses to make a pointed remark (such as "see you in hell") before taking
the head -- four drinks

Duncan and Richie exhibit male-bonding behavior -- three drinks

Duncan is in the military in a flashback -- one drink

There's a war on and Duncan is *not* in the military -- two drinks

Duncan meets another SACWOTW -- throw a drink at the television

-- SAMANTHA LYNN

Duncan comes *this close* to violating the non-interference rule -- two drinks

-- KATHERINE BRYANT

For each flashback with a beheading -- five drinks

For each Quickening -- one drink

For each time we hear "Don't lose your head" -- three drinks

For each wenching scene showing Duncan with his shirt off -- three drinks

Charlie gives Duncan that "frustrated and puzzled" look -- two drinks

-- KIM CRAWFORD

Charlie stares at Duncan after he has an 'encounter' and says, "Who WAS that,
MacLeod?" -- two drinks

-- JEREMY GOLDSTEIN

Charlie says, "Who ARE you, MacLeod?" -- one drink.

-- CATHRYN BAUER-KAHN

Richie does a stunt on his motorcycle (jump/wheelie) -- two drinks

Richie crashes his motorcycle -- two drinks

Richie and Charlie appear together -- three drinks (are you sure they are not
played by the same actor?)

Another Immie gets the buzz -- one drink

-- CLAUDE

We see Duncan in his underwear -- Drink the whole bottle

-- TINA WHITECOTTON

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PAUL AUSTIM informs us:

The latest release of Highlander tapes are now available in the UK.

The three tapes are

EVS1125 BAND OF BROTHERS + FOR EVILS SAKE
EVS1126 NOWHERE TO RUN + THE HUNTERS
EVS1127 AVENGING ANGELS + EYE OF THE BEHOLDER

Yet another logical grouping of episodes (who the hell decides on this release
order).

TV Zone, a very good cult magazine over here, have announced they are printing
an Episode guide for the first series in issue 59 (current issue = 57). Progress
at last. The series finally rates a mention. I only hope they keep track of the
video releases too.

They've also announced that SKY (the satellite service in the UK) is
sufficiently happy with the performance of the series that they've accquired the
rights to show the second season -- but don't yet know when they will show it.

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THE UNCLASSIFIED ADS

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With their usual impeccable sense of timing, WXON-TV20 Detroit has announced its
intention to begin airing the third season starting October 8, 1994. Saturdays
at 10 Eastern, unless of course it isn't.

The most recent release date information to surface postulates that HIGHLANDER
III: THE SORCEROR will debut on either September 2, 1994 or December 2, 1994.

In this library -- HLNETS.TXT: A list by city of the stations that have picked
up the third season. (Yes, WGN Satellite has also renewed.)

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The 1st EVER Official HIGHLANDER Convention.

Date: October 7, 8 and 9
The Regency Hotel, Denver, CO
Guests:
Adrian Paul, Stan Kirsch and Bill Panzer (Exec. Producer).

For info, send SASE to: The Gathering
PO Box 123
Aurora, CO 80040-0123

or, call: Krystmas Tarr (303) 363-1792

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FINE PRINT

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THE PRIZE is a house organ of the Watchers Of CIS. We are not funded by anybody
or sanctioned by anybody. If we get in trouble, I'm changing my name and moving
to Bad Axe.

The Watchers of CIS are a floating pool of HIGHLANDER fans on the Compuserve
Information Service. We make no claims to official status or knowledge, but we
know what we like.

We hereby absolve Compuserve Information Services of all blame for the content
of this newsletter.

THE PRIZE may be freely distributed in hardcopy form ONLY across the seven seas
of space so long as no alterations are made to the text thereof, save any
required translations into languages other than the original American English.
Any violations of this caveat will result in the wrath of the Goddess and more
importantly the wrath of CIS, so please don't spoil our fun.

The Watchers of CIS exist on the Compuserve Information Service. For info on the
network and the SF Forum (where the HIGHLANDER message-board section is), call
1-800-848-8990 and ask for representative 186.

THE PRIZE 1994 is a production of Woodhull & Desmoulins Press.

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Here are the addresses that will accept mail for the series:

Rysher TPE, 3400 Riverside Drive, Suite 600, Burbank, CA 91505
Please write Keith Samples at this address to express your support for the show.

SSA Public Relations, 15060 Ventura Blvd., Suite 360, Sherman Oaks, CA 91403
This is the address for fan mail to the actors.

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This issue's contributors:

RICHARD HUDSAPTIAN -- 74041,1246
LINDA WALTON -- 74452,2455
CATHRYN BAUER-KAHN -- 72734,1403
KIM CRAWFORD -- 75230,2250
MARY-ELIZABETH PETERS -- 74230,725
DANITA HELLMUND -- 76460,2351
JOHN BROBSTON -- 71410,3121
PHILLIP WRIGHT -- 73313,3363
BILL O'BRIEN -- 72241,765
DEGAN -- 72064,664
BARB GALLER-SMITH -- 73733,1315
KATHERINE BRYANT -- 74447,320
RON MABRY -- 75230,232
JEREMY GOLDSTEIN -- 74551,1113
CLAUDE -- 75000,324
TINA WHITECOTTON -- 71620,2013
PAUL AUSTIM -- 100046,776

and myself, the eternal Goddess Samantha.

E-Mail - 73524.43@compuserve.com
Snailmail - c/o Judy Kunz, Kibby Labs, 25235 Dequindre, Madison Heights, MI
48071

Computers by Apple Computer
Trenchcoats by Leather World
For Entertainment Purposes Only

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HIGHLANDER, for those of you just tuning in (the rest of you could skip this
bit), is a television series based somewhat loosely upon a film of the same
name, concerning a man from 1500's Scotland who discovers that he is immortal,
and cannot die. There are others like him, he finds, and they are engaged in a
fight to the last immortal, for the power of the Prize. In the end, there can
be only one.
The movie and the series diverge at this point: in the film, our man is Connor
MacLeod (Christopher Lambert), and he lives at the time of the last days, the
Gathering, when all the remaining immortals are coming together for the fight to
the death.
In the series, however, our immortal hero is Duncan MacLeod (Adrian Paul)--
"Same clan, different vintage" -- and the Gathering is not yet at hand. Duncan's
task is to keep his head from week to week.
For that is the only way to slay an immortal. From any wound but one, even unto
death, they will recover -- but "if your head comes away from your neck, it's
over." So says Connor's immortal mentor, Ramirez (Sean Connery).

-- THE PRIZE, Issue #1

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WATCH YOUR HEAD

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